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Learning Unity - Realm Rush
Created by following and expanding upon a GameDev.tv tutorial Realm Rush is a 3D voxel tower-defense game! We started the project by...
Jason Warrick
Sep 19, 202210 min read
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Ball Box - Week 4 (+ 4)
Following the development of a physics-based dexterity and puzzle game. Hello there! It's been a while! Life has been incredibly busy as...
Jason Warrick
Jul 21, 20222 min read
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Ball Box - Week 3
Following the development of a physics-based dexterity and puzzle game. This post was meant to be published on June 23, but I wasn't able...
Jason Warrick
Jul 17, 20222 min read
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Ball Box - Week 2
Following the development of a physics-based dexterity and puzzle game. I started the week by making a working spike obstacle, which was...
Jason Warrick
Jun 16, 20223 min read
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Ball Box - Week 1
Following the development of a physics-based dexterity and puzzle game. So let's start with the concept: The idea for the game is a 2D...
Jason Warrick
Jun 9, 20224 min read
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Learning Unity - Argon Assault
Created by following and expanding upon a GameDev.tv tutorial The next section of the boot camp covers a sci-fi rail shooter called Argon...
Jason Warrick
Jun 2, 20226 min read
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Learning Unity - Water You Doing
Created by following and expanding upon a GameDev.tv tutorial Moving onto the next section of the boot camp, we are developing a physics...
Jason Warrick
May 15, 20228 min read
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Learning Unity - Obstacle Course
The next section of the 3D course is dedicated to the creation of a simple sandbox obstacle course game. The section starts off with some...
Jason Warrick
Mar 28, 20227 min read
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Learning Unity - Introduction
At the recommendation of a game designer I know, I enrolled in the GameDev.tv beginner Unity package to get to grips with a bigger, more...
Jason Warrick
Mar 23, 20222 min read
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